Made a few more refinements to the algorithm for determining the "best"
authorGreg Koenig <koenig@uiuc.edu>
Thu, 14 Dec 2006 19:14:50 +0000 (19:14 +0000)
committerGreg Koenig <koenig@uiuc.edu>
Thu, 14 Dec 2006 19:14:50 +0000 (19:14 +0000)
commita4b2ec8975acbaa2c781172f3ea31f4bfd5f3626
treecdcdd742907183fc56792f2a40b133cf21cf3b2e
parentaa36f6ea7422b9ae039f00772c4a3ea001797501
Made a few more refinements to the algorithm for determining the "best"
PE to place an object onto.  Also, changed the default mode of the balancer
to use the discrete algorithm instead of the scaled load algorithm since
this mode usually works better in more cases.
src/ck-ldb/GridCommLB.C
src/ck-ldb/GridCommLB.h